Paper Sessions – Tuesday
(Best Paper Award Nominees are denoted with a star “*“)
Session 1 (10:30 – 11:30)
PS1 – Graphics
Session Chair: Daisuke Iwai
Scene-aware Foveated Rendering
Paper ID: J1078
Authors: Runze Fan, Xuehuai Shi, Kangyu Wang, Qixiang Ma, Lili Wang
* VPRF:Visual Perceptual Radiance Fields for Foveated Synthesis
Paper ID: J1216
Authors: Zijun Wang, Lili Wang, Jian Wu, Runze Fan, Wei Ke
A Real-Time and Interactive Fluid Modeling System for Mixed Reality
Paper ID: J1263
Authors: Yunchi Cen, Hanchen Deng, Yue Ma, Xiaohui Liang
ViP-Fluid: Visual Perception Driven Method for VR Fluid Rendering
Paper ID: C8599
Authors: Qixiang Ma, Jian Wu, Runze Fan, Guodong Sun, xuehuai Shi
PS2 – 3DUIs 1
Session Chair: Daniel Zelasko
* GlanXR: A Hands-Free Fast Switching System for Virtual Screens
Paper ID: C7544
Authors: Guanghan Zhao, Jason Orlosky, Kiyoshi Kiyokawa, Yuki Uranishi
Whirling Interface: Hand-based Motion Matching Selection for Small Target on XR Displays
Paper ID: C9437
Authors: Juyoung Lee, Seo Young Oh, Minju Baeck, Hui Shyong Yeo, Hyung-il Kim, Thad Starner, Woontack Woo
Object Speed Control with a Signed Distance Field for Distant Mid-Air Object Manipulation in Virtual Reality
Paper ID: C1100
Authors: Mucahit Gemici, Wolfgang Stuerzlinger, Anil Ufuk Batmaz
Push2AR: Enhancing Mobile List Interactions Using Augmented Reality
Paper ID: C9257
Authors: Jonathan Wieland, Hyunsung Cho, Sebastian Hubenschmid, Akihiro Kiuchi, Harald Reiterer, David Lindlbauer
PS3 – Interaction with Virtual Agents 1
Session Chair: Roshan Venkatakrishnan
Perceived Empathy in Mixed Reality: Assessing the Impact of Empathic Agent’s Awareness of User Physiological States
Paper ID: C8773
Authors: Zhuang Chang, Kangsoo Kim, Kunal Gupta, Jamila Abouelenin, Zirui Xiao, Boyang Gu, Huidong Bai, Mark Billinghurst
Watch Buddy: Evaluating the Impact of an Expressive Virtual Agent on Video Consumption Experience in Augmented Reality
Paper ID: C9238
Authors: Hyeongil Nam, Kisub Lee, Muskan Sarvesh, Sangwoo Cho, Jong-Il Park, Kangsoo Kim
Toward User-Aware Interactive Virtual Agents: Generative Multi-Modal Agent Behaviors in VR
Paper ID: C7157
Authors: Bhasura Suseen Gunawardhana, Yunxiang Zhang, Qi Sun, Zhigang Deng
Effects of Organizational and Behavioral Reactions of Virtual Crowds on User’s Affect and Behavior in a Simulated Stressful Situation with Fire
Paper ID: C7942
Authors: Yi-An Chen, Sai-Keung Wong, Yu-Ting Chao, Sabarish V. Babu
PS4 – Perception 1
Session Chair: Joe Gabbard
* The Effects of Depth of Knowledge of a Virtual Agent
Paper ID: J1241
Authors: Fu-Chia Yang, Kevin Duque, Christos Mousas
Searching Across Realities: Investigating ERPs and Eye-Tracking Correlates of Visual Search in Mixed Reality
Paper ID: J1029
Authors: Francesco Chiossi, Ines M Trautmannsheimer, Changkun Ou, Uwe Gruenefeld, Sven Mayer
Visual Perceptual Confidence: Exploring Discrepancies Between Self-reported and Actual Distance Perception In Virtual Reality
Paper ID: J1337
Authors: Yahya Hmaiti, Mykola Maslych, Amirpouya Ghasemaghaei, Ryan Ghamandi, Joseph LaViola
Wetness Illusion in Mid-Air
Paper ID: C9620
Authors: Yatharth Singhal, Daniel Honrales, Hsin-Ni Ho, Jin Ryong Kim
Session 2 (12:00 – 13:00)
PS5 – Scene Representation and Reconstruction
Session Chair: Guillaume Moreau
Is 3DGS useful?: Comparing the effectiveness of recent reconstruction methods in VR
Paper ID: C7285
Authors: Hyunjeong Kim, In-Kwon Lee
PaletteGaussian: 3D Photorealistic Color Editing with Gaussian Splatting
Paper ID: C4459
Authors: Chenqu Ren, Haolei Qiu, yeheng shao, Zherui Qiu, Kaiwen Song
Neural Panoramic Representation for Spatially and Temporally Consistent 360° Video Editing
Paper ID: C7999
Authors: Simin Kou, Fang-Lue Zhang, Yu-Kun Lai, Neil A. Dodgson
ARthroNeRF: Field of View Enhancement of Arthroscopic Surgeries using Augmented Reality and Neural Radiance Fields
Paper ID: C6743
Authors: Xinrui Zou, Zheyuan Zhang, Alexander Schwarz, Mehran Armand, Alejandro Martin-Gomez
PS6 – 3DUIs 2
Session Chair: Francisco Ortega
Precise Tool to Target Positioning Widgets (TOTTA) in Spatial Environments: A Systematic Review
Paper ID: J1081
Authors: Mine Dastan, Michele Fiorentino, Antonio E. Uva
Multiple Monitors or Single Canvas? Evaluating Window Management and Layout Strategies on Virtual Displays (invited)
Paper ID: I0006
Authors: Leonardo Pavanatto, Feiyu Lu, Chris North, Doug A. Bowman
Survey of Annotations in Extended Reality Systems (invited)
Paper ID: I0009
Authors: Zahra Borhani, Prashast Sharma, Francisco R. Ortega
LookUP: Command Search Using Dwell-free Eye Typing in Mixed Reality
Paper ID: C7112
Authors: Jinghui Hu, John J Dudley, Per Ola Kristensson
PS7 – Remote Collaboration, Telepresence, and Teleoperation
Session Chair: Kiyoshi Kiyokawa
Exploring the Effect of Viewing Attributes of Mobile AR Interfaces on Remote Collaborative and Competitive Tasks
Paper ID: J1426
Authors: Nelusha Wattaranthenne, Marium-E- Jannat, Khalad Hasan, Patricia Lasserre
Does Voice Matter? The Effect of Verbal Communication and Asymmetry on the Experience of Collaborative Social XR
Paper ID: C8268
Authors: Christian Merz, Carolin Wienrich, Marc Erich Latoschik
* Spatial Affordance-aware Interactable Subspace Allocation for Mixed Reality Telepresence
Paper ID: C7155
Authors: Dooyoung Kim, Seonji Kim, Selin Choi, Woontack Woo
Visual Guidance for User Placement in Avatar-Mediated Telepresence between Dissimilar Spaces (invited)
Paper ID: I0002
Authors: Dongseok Yang, Jiho Kang, Taehei Kim, Sung-Hee Lee
PS8 – Perception 2
Session Chair: Etienne Peillard
Investigating the Carryover Effects of Calibration of Size Perception in Augmented Reality to the Real World
Paper ID: C5007
Authors: Chao-Kuo Chiu, Jung-Hong Chuang, Christopher Pagano, Sabarish V. Babu
Exploring Spatial Cognitive Residue and Methods to Clear Users’ Minds When Transitioning Between Virtual Environments
Paper ID: C2038
Authors: Matt Gottsacker, Hiroshi Furuya, Laura Battistel, Carlos Pinto Jimenez, Nicholas A LaMontagna, Gerd Bruder, Greg Welch
Exploring Implicit and Explicit Stimuli of Virtual Agents with Increased Group Size in VR
Paper ID: C4557
Authors: Sungchul Jung, Nicholas Wile, Kyung Hun Jung
* Manipulating Immersion: The Impact of Perceptual Incongruence on Perceived Plausibility in VR
Paper ID: C9804
Authors: Larissa Brübach, Mona Röhm, Franziska Westermeier, Marc Erich Latoschik, Carolin Wienrich
Mind the Visual Discomfort: Assessing Event-Related Potentials as Indicators for Visual Strain in Head-Mounted Displays
Paper ID: C8836
Authors: Francesco Chiossi, Yannick Weiss, Thomas Steinbrecher, Christian Mai, Thomas Kosch
Session 3 (14:30 – 15:30)
PS9 – Computer Vision and Machine Learning for XR 1 (User/Sensor Input)
Session Chair: Sung-Hee Lee
Gesture2Text: A Generalizable Decoder for Word-Gesture Keyboards in XR Through Trajectory Coarse Discretization and Pre-training
Paper ID: J1356
Authors: Junxiao Shen, Khadija Khaldi, Enmin Zhou, Hemant Bhaskar Surale, Amy Karlson
Towards Open-World Gesture Recognition
Paper ID: C3861
Authors: Junxiao Shen, Matthias De Lange, Xuhai “Orson” Xu, Ran Tan, Enmin Zhou, Naveen Suda, Maciej Lazarewicz, Per Ola Kristensson, Amy Karlson, Evan Strasnick
Tasks Reflected in the Eyes: Egocentric Gaze-Aware Visual Task Type Recognition in Virtual Reality
Paper ID: J1204
Authors: Zhimin Wang, Feng Lu
Predicting Locomotion Intention using Eye Movements and EEG with LSTM and Transformers
Paper ID: C8951
Authors: Gianni Bremer, Markus Lappe
PS10 – 3DUIs 3
Session Chair: Isaac Cho
Crossing Rays: Evaluation of Bimanual Mid-air Selection Techniques in an Immersive Environment
Paper ID: C1914
Authors: DongHoon Kim, Dongyun Han, Siyeon Bak, Isaac Cho
From Research to Practice: Survey and Taxonomy of Object Selection in Consumer VR Applications
Paper ID: C4013
Authors: Mykola Maslych, Difeng Yu, Amirpouya Ghasemaghaei, Yahya Hmaiti, Esteban Segarra Martinez, Dominic Simon, Eugene Matthew Taranta, Joanna Bergström, Joseph LaViola
Validating Eyes-free Affordance of On-Finger Hand Proximate User Interfaces in In-situ Scenarios
Paper ID: C5809
Authors: Shariff AM Faleel, SoonUk Kwon, David Ahlström, Pourang Irani
Exploring and Modeling Directional Effects on Steering Behavior in Virtual Reality
Paper ID: J1042
Authors: Yushi Wei, Kemu Xu, Yue Li, Lingyun Yu, Hai-Ning Liang
PS11 – Interaction with Virtual Agents 2
Session Chair: Sabarish Babu
Avoiding Virtual Characters: The Effects of Proximity and Gesture
Paper ID: C9545
Authors: Michael Nelson, Fu-Chia Yang, Alexandros Fampio Koilias, Christos-Nikolaos Anagnostopoulos, Christos Mousas
Evaluating Transferable Emotion Expressions for Zoomorphic Social Robots using VR Prototyping
Paper ID: C9121
Authors: Shaun Alexander Macdonald, Robin Bretin, Salma ElSayed
Frankenstein’s Monster in the Metaverse: User Interaction With Customized Virtual Agents
Paper ID: J1416
Authors: Susanne Schmidt, Ipek Köysürenbars, Frank Steinicke
TouchMark: Partial Tactile Feedback Design for Upper Limb Rehabilitation in Virtual Reality
Paper ID: J1138
Authors: Jingjing Zhang, Mengjie Huang, Yonglin Chen, Kai-Lun Liao, Jiajia Shi, Hai-Ning Liang, Rui Yang
PS12 – Embodiment 1 (High Level)
Session Chair: Takeshi Kurata
A Sense of Urgency on the Sense of Agency: Challenges in Evaluating Agency and Embodiment in Virtual Reality
Paper ID: J1247
Authors: Christopher You, Zhuoming Han, Roshan Venkatakrishnan, Rohith Venkatakrishnan, Benjamin Lok, Tabitha C. Peck
From Avatars to Agents: Self-Related Cues through Embodiment and Personalization Affect Body Perception in Virtual Reality
Paper ID: J1079
Authors: Marie Luisa Fiedler, Erik Wolf, Nina Döllinger, David Mal, Mario Botsch, Marc Erich Latoschik, Carolin Wienrich
Common Cues? Toward the relationship of Spatial Presence and the Sense of Embodiment
Paper ID: C6366
Authors: Andreas Halbig, Marc Erich Latoschik
Cultural Reflections in Virtual Reality: The Effects of User Ethnicity in Avatar Matching Experiences on Sense of Embodiment
Paper ID: J1190
Authors: Tiffany D. Do, Juanita Benjamin, Camille Isabella Protko, Ryan P. McMahan
Session 4 (16:00 – 17:00)
PS13 – Computer Vision and Machine Learning for XR 2 (Scene Understanding)
Session Chair: Shohei Mori
CRefNet: Learning Consistent Reflectance Estimation With a Decoder-Sharing Transformer (invited)
Paper ID: I0001
Authors: Jundan Luo, Nanxuan Zhao, Wenbin Li, Christian Richardt
Multimodal 3D Fusion and In-Situ Learning for Spatially Aware AI
Paper ID: C3689
Authors: Chengyuan Xu, Radha Kumaran, Noah Stier, Kangyou Yu, Tobias Höllerer
* XaiR: An XR Platform that Integrates Large Language Models with the Physical World
Paper ID: C7103
Authors: Sruti S Srinidhi, Edward Lu, Anthony Rowe
Encode-Store-Retrieve: Augmenting Human Memory through Language-Encoded Egocentric Perception
Paper ID: C3154
Authors: Junxiao Shen, John J Dudley, Per Ola Kristensson
PS14 – Multimodal and Haptics
Session Chair: Maud Marchal
An Exploratory Expert-Study for Multi-Type Haptic Feedback for Automotive Virtual Reality Tasks
Paper ID: J1055
Authors: Alexander Achberger, Patrick Gebhardt, Michael Sedlmair
MobiTangibles: Enabling Physical Manipulation Experiences of Virtual Precision Hand-held Tools’ Miniature Control in VR
Paper ID: J1128
Authors: Abhijeet Mishra, Harsh Vardhan Singh, Aman Parnami, Jainendra Shukla
Multimodal Feedback Methods for Advancing the Accessibility of Immersive Virtual Reality for People With Balance Impairments Due to Multiple Sclerosis
Paper ID: J1461
Authors: M Rasel Mahmud, Alberto Cordova, John Quarles
Detectability of ETHD Position and Speed Redirection for VR Haptics
Paper ID: C7252
Authors: Yuqi Zhou, Voicu Popescu
PS15 – Avatars 1
Session Chair: Kangsoo Kim
HumanCoser: Layered 3D Human Generation via Semantic-Aware Diffusion Model
Paper ID: C3664
Authors: Yi Wang, Jian Ma, Ruizhi Shao, Qiao Feng, Yu-kun Lai, Kun Li
The Influence of Emotion-based Prioritized Facial Expressions on Social Presence in Avatar-mediated Remote Communication
Paper ID: C4277
Authors: Seoyoung Kang, Hail Song, Boram Yoon, Kangsoo Kim, Woontack Woo
Gender Differences in Perceiving Avatar Face and Interpersonal Distance: Exploring Realism and Social Presence in Mixed Reality
Paper ID: C7163
Authors: Seoyoung Kang, Anh Nguyen, Boram Yoon, Kangsoo Kim, Woontack Woo
* Do you read me? (E)motion Legibility of Virtual Reality Character Representations
Paper ID: C1153
Authors: Klara Brandstätter, Ben J. Congdon, Anthony Steed
PS16 – Embodiment 2 (Shape Changes)
Session Chair: Jeanine Stefanucci
* Speaking with Objects: Conversational Agents’ Embodiment in Virtual Museums
Paper ID: C9178
Authors: Irene López García, Ephraim Schott, Marcel Gohsen, Volker Bernhard, Benno Stein, Bernd Froehlich
“I Feel Myself So Small!”: Designing and Evaluating VR Awe Experiences Based on Theories Related to Sublime
Paper ID: C8704
Authors: Zhiting He, Min Fan, Xinyi Guo, Yifan Zhao, Yuqiu Wang
Avatar-Centered Feedback: Dynamic Avatar Alterations Can Induce Avoidance Behaviors to Virtual Dangers
Paper ID: C3062
Authors: Antonin Cheymol, Rebecca Fribourg, Anatole Lécuyer, Jean-Marie Normand, Ferran Argelaguet Sanz
* Big Feet for Little People: Scaling Gap Affordance Judgments of Children and Adults with Virtual Feet
Paper ID: C7566
Authors: Maggie K McCracken, Hunter C Finney, Serena Yang, Bobby Bodenheimer, Sarah Creem-Regehr, Jeanine Stefanucci